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LocalAI

A self-hosted stand-in for the OpenAI API — chat to speech to video — over swappable local inference engines

MIT
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28 Aug 2026

What is LocalAI?

Point any OpenAI client at it and it answers: chat with tool calling, embeddings, image generation, transcription and speech, a reranker, even the realtime speech-to-speech API — plus imitations of the Anthropic, ElevenLabs and Ollama APIs. A small core detects your hardware and pulls inference backends on demand — llama.cpp, vLLM, MLX, whisper.cpp among many — a web gallery installs models by click, autonomous agents with MCP support are embedded, and API keys, OIDC and quotas cover multiple users. The honest comparison: Ollama stays simpler for chatting with a model on a laptop, a bare vLLM is leaner for one model at maximum throughput, and there is no native Windows build — containers or WSL only.

What can you do with LocalAI?

  • The whole OpenAI surface, not just chat — Chat with tool calling and constrained grammars, embeddings, images, transcription, speech synthesis, reranking and the realtime speech-to-speech API over WebSocket — one deployment answers clients written for any of them, and it speaks the Anthropic, ElevenLabs and Ollama APIs besides.
  • Backends arrive on demand, matched to your machine — The core is a small binary or container; each engine ships as a separate image pulled when a model needs it, and the project states GPU capability is detected automatically. CUDA, ROCm, Intel oneAPI, Vulkan, Apple Metal and Jetson each have their own build.
  • Models install from a gallery, or from anywhere — The web UI's gallery indexes roughly 1,700 configurations installed by click; the CLI takes the same names, or pulls straight from Hugging Face, Ollama and OCI registries by URI.
  • Agents and multi-user machinery are built in — The embedded LocalAGI layer gives agents tools, per-agent document collections and MCP servers from the web UI or JSON config, with skills off until enabled; API keys, OIDC sign-on, quotas and role-based access arrived for shared deployments.
  • Two ways to outgrow one machine — Peer-to-peer federation load-balances across instances, worker mode shards a single llama.cpp model's weights across machines — with the documented limits that it serves one model and workers cannot join mid-inference — and a separate distributed mode routes across a fleet by available VRAM.

Before you choose LocalAI

  • There is no native Windows build — containers or WSL only — and the request has been the tracker's most-reacted open issue since May 2024.Reported in#2368
  • For raw single-model throughput it is a management layer, not the engine: it can run vLLM for you, but running vLLM directly is leaner when that is all you need.
  • Development is heavily concentrated in the founder — thousands of commits to the next contributor's hundred-odd — though a second maintainer is now named.

Star history

19 Aug to 28 Aug · +147

48.6k48.7k

Frequently asked questions

Is LocalAI free for commercial use?

LocalAI is released under the MIT licence — OSI-approved open source, which permits commercial use.

How can LocalAI be deployed?

LocalAI is available as Runs locally / Self-hosted.

Documentation

Reproduced from the mudler/LocalAI README, published under MIT. Read the original ↗

LocalAI is the open-source AI engine. Run any model - LLMs, vision, voice, image, video - on any hardware. No GPU required.

A small core, not a bundle. Each backend wraps a best-in-class engine (llama.cpp, vLLM, whisper.cpp, stable-diffusion, MLX…) in its own image, pulled only when a model needs it. You install nothing you don’t use.

  • Composable by design: backends are separate and pulled on demand, so you install only what your model needs
  • Open and extensible: load any model, or build your own backend in any language against an open interface
  • Drop-in API compatibility: OpenAI, Anthropic, and ElevenLabs APIs across every backend
  • Any model, any modality: LLMs, vision, voice, image, and video behind one API
  • Any hardware: NVIDIA, AMD, Intel, Apple Silicon, Vulkan, or CPU-only
  • Multi-user ready: API key auth, user quotas, role-based access
  • Built-in AI agents: autonomous agents with tool use, RAG, MCP, and skills
  • Privacy-first: your data never leaves your infrastructure

A small LocalAI core with backends (llama.cpp, vLLM, MLX, whisper.cpp, stable-diffusion, kokoro, parakeet.cpp...) plugged in as separate on-demand images

Created by Ettore Di Giacinto and maintained by the LocalAI team.

:book: Documentation | :speech_balloon: Discord | 💻 Quickstart | 🖼️ Models | ❓FAQ

Guided tour

https://github.com/user-attachments/assets/08cbb692-57da-48f7-963d-2e7b43883c18

User and auth

https://github.com/user-attachments/assets/228fa9ad-81a3-4d43-bfb9-31557e14a36c

Agents

https://github.com/user-attachments/assets/6270b331-e21d-4087-a540-6290006b381a

Usage metrics per user

https://github.com/user-attachments/assets/cbb03379-23b4-4e3d-bd26-d152f057007f

Fine-tuning and Quantization

https://github.com/user-attachments/assets/5ba4ace9-d3df-4795-b7d4-b0b404ea71ee

WebRTC

https://github.com/user-attachments/assets/ed88e34c-fed3-4b83-8a67-4716a9feeb7b

Quickstart

macOS

Note: The DMG is not signed by Apple. After installing, run: sudo xattr -d com.apple.quarantine /Applications/LocalAI.app. See #6268 for details.

Containers (Docker, podman, …)

Already ran LocalAI before? Use docker start -i local-ai to restart an existing container.

CPU only:

docker run -ti --name local-ai -p 8080:8080 localai/localai:latest

NVIDIA GPU:

# CUDA 13
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-gpu-nvidia-cuda-13

# CUDA 12
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-gpu-nvidia-cuda-12

# NVIDIA Jetson ARM64 (CUDA 12, for AGX Orin and similar)
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-nvidia-l4t-arm64

# NVIDIA Jetson ARM64 (CUDA 13, for DGX Spark)
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-nvidia-l4t-arm64-cuda-13

AMD GPU (ROCm):

docker run -ti --name local-ai -p 8080:8080 --device=/dev/kfd --device=/dev/dri --group-add=video localai/localai:latest-gpu-hipblas

Intel GPU (oneAPI):

docker run -ti --name local-ai -p 8080:8080 --device=/dev/dri/card1 --device=/dev/dri/renderD128 localai/localai:latest-gpu-intel

Vulkan GPU:

docker run -ti --name local-ai -p 8080:8080 localai/localai:latest-gpu-vulkan

Loading models

# From the model gallery (see available models with `local-ai models list` or at https://models.localai.io)
local-ai run llama-3.2-1b-instruct:q4_k_m
# From Huggingface
local-ai run huggingface://TheBloke/phi-2-GGUF/phi-2.Q8_0.gguf
# From the Ollama OCI registry
local-ai run ollama://gemma:2b
# From a YAML config
local-ai run https://gist.githubusercontent.com/.../phi-2.yaml
# From a standard OCI registry (e.g., Docker Hub)
local-ai run oci://localai/phi-2:latest

To work with a running LocalAI server from the terminal, start the built-in agent from another shell. It answers questions, reads your files and runs commands on your machine, asking you to approve anything that changes state. Inside a session, /models lists installed models and /model <name> switches between them. See the Terminal agent docs.

# Terminal 1
local-ai run llama-3.2-1b-instruct:q4_k_m

# Terminal 2
local-ai chat --model llama-3.2-1b-instruct:q4_k_m

Automatic Backend Detection: LocalAI automatically detects your GPU capabilities and downloads the appropriate backend. For advanced options, see GPU Acceleration.

For more details, see the Getting Started guide.

Latest News

For older news and full release notes, see GitHub Releases and the blog.

Features

Supported Backends & Acceleration

LocalAI supports 60+ backends including llama.cpp, vLLM, SGLang, transformers, whisper.cpp, diffusers, MLX, MLX-VLM, and many more. Hardware acceleration is available for NVIDIA (CUDA 12/13), AMD (ROCm), Intel (oneAPI/SYCL), Apple Silicon (Metal), Vulkan, and NVIDIA Jetson (L4T). All backends can be installed on-the-fly from the Backend Gallery.

See the full Backend & Model Compatibility Table and GPU Acceleration guide.

Backends built by us

Most backends wrap a best-in-class upstream engine. A handful of them are native C/C++/GGML engines (no Python at inference) developed and maintained by the LocalAI project itself:

BackendWhat it does
vllm.cppFrom-scratch C++20 port of vLLM for text generation: paged KV cache, continuous batching, prefix caching, safetensors + GGUF loading, engine-enforced structured output, on CPU, CUDA, Metal and Vulkan. Also serves MiniMax-H3 joint video+audio generation
parakeet.cppC++/GGML port of NVIDIA NeMo Parakeet ASR (tdt/ctc/rnnt/hybrid), with cache-aware streaming transcription
moss-transcribe.cppC++/GGML port of OpenMOSS MOSS-Transcribe-Diarize: joint long-form transcription, speaker diarization and timestamping in a single pass
moss-tts.cppC++/GGML port of the OpenMOSS MOSS-TTS family: text-to-speech (MOSS-TTS-Local v1.5, 48 kHz stereo) with reference-audio voice cloning, through the MOSS-Audio-Tokenizer neural codec
magpie-tts.cppC++/GGML port of NVIDIA’s Magpie TTS Multilingual 357M: 22.05 kHz mono text-to-speech in 5 voices and 9+ languages, with the NanoCodec neural codec and tokenizer/G2P embedded in a single GGUF
ced.cppC++/GGML port of the CED audio-tagging models: sound-event classification (527-class AudioSet) over REST and the realtime API for live recognition
voice-detect.cppSpeaker recognition and voice analysis (ECAPA-TDNN, WeSpeaker, ERes2Net, CAM++, wav2vec2 age/gender/emotion), replacing the Python speaker-recognition backend
voxtral-tts.cMistral Voxtral-4B-TTS text-to-speech in pure C: 20 preset voices across 9 languages, 24 kHz WAV output, no dependencies beyond libc
vibevoice.cppNative port of Microsoft VibeVoice for TTS (voice cloning) and long-form ASR with speaker diarization
rf-detr.cppNative RF-DETR object detection and instance segmentation
locate-anything.cppOpen-vocabulary object detection and visual grounding (LocateAnything-3B)
depth-anything.cppDepth Anything 3 monocular metric depth + camera pose estimation
face-detect.cppFace detection, recognition, demographics and anti-spoofing (SCRFD/ArcFace, YuNet/SFace), replacing the Python insightface backend
free-splatter.cppPose-free 3D reconstruction (FreeSplatter): turns a handful of plain photos into 3D Gaussians, no camera poses or GPU required
trellis2.cppC++/GGML port of Microsoft TRELLIS.2: single-image to textured 3D mesh (GLB with PBR materials)
privacy-filter.cppStandalone GGML PII/NER token-classification engine powering LocalAI’s PII redaction tier
LocalVQEJoint acoustic echo cancellation, noise suppression, and dereverberation
local-storeLocal-first vector database for embeddings (shipped in-tree)

We also maintain apex-quant, a per-tensor, per-layer quantization recipe for Mixture-of-Experts models that exploits their structural sparsity to produce GGUFs matching or beating Q8_0 quality - and they run out of the box on stock llama.cpp.

Resources

Team

LocalAI is maintained by a small team of humans, together with the wider community of contributors.

A huge thank you to everyone who contributes code, reviews PRs, files issues, and helps users in Discord — LocalAI is a community-driven project and wouldn’t exist without you. See the full contributors list.

Individual sponsors

A special thanks to individual sponsors, a full list is on GitHub and buymeacoffee. Special shout out to drikster80 for being generous. Thank you everyone!